Timeline

Timeline

Timeline

PAST

PAST

PAST

My design journey began by taking interest in learning how things work and more importantly, how they can be improved. I’ve always been drawn to functionality and efficiency, and from the start, I considered myself more of a problem-solver than a traditional creative. My early mindset was about improving existing systems, like making them more efficient, user-friendly, and impactful.


During my first year, I explored the foundations of industrial design, by learning how to apply Human-Centered Design, conduct user testing, and develop low and high-fidelity prototypes. The biggest turning point in my learning was Meal Mission project, in which I took charge of the app interface design, applying everything I had learned from HCD and UI/UX principles. It helped me understand the power of designing with real users in mind, and I gained confidence in both my creative and technical skills.


In my second year, before AOI I associated aesthetics with basic appearances, like colour, or form, but after the course I that it is also how people engage with a product, how they connect with it, how it makes them feel. With Design Research I was able to improve my analytical thinking with creative exploration and the use of variety design research methods depending on the objective of the project. With CBL3 in the games and play squad, I was able to improve my US by conducting user testing, my CA and TR by designing a game in Unity. With Sustainability and Design, I learnt the importance of considering sustainability in your designs and what effects it has in the long term in society. The methods and approaches of Circularity and Regenerative Design were interesting to me, in which I plan to use in my future designs. With DIM and the electives I chose which were mainly focused on BE, I have improved my ability to validate ideas with users and consider real-world constraints. I learnt a variety of methods to use to be able identify market opportunities, design and test concepts and design business models.

From the goals I set myself last year, I can confidently state that I have been able achieve most of them. I have been able to learn further and use my skill of creative electronics in the Aesthetics of interaction course by taking initiative and responsibility of the components it would use to be able to work. I have massively improved in TR by combining tech, aesthetics, and user interaction with the help of different projects and reports I have done throughout the year like AOI, CBL3, DIM and the Business electives I did. I have taken initiative to learn how to improve my mechanical design skill by doing courses provided from Autodesk. I have also been able to maintain log of either my group or individual processes to be able to show and make sure every design choice has a valid reason behind its decision. The only thing I have not improved is physical prototyping since this year there wasn’t many opportunities to do that.


Currently, I would still consider that I’m in a phase of discovering which direction of I want to branch in and develop further as a designer. Compared to last year in which my main strengths were the areas of US, CA and TR. This year I developed my BE area by taking electives which had a focus on building the foundations of a business, verifying the market segmentation, concept testing with stakeholders, researching competitors and factors which have an effect on the business etc.


At the beginning of the year my initial goal was to become a skilled in mechanical design engineer, but this did not fully match my current competence level compared to students from engineering programs. I realized this after applying to several student teams and receiving feedback that I did not meet the technical requirements, which made me reflected on my strengths and the skills I am developing within Industrial Design and how I can be of value to different projects. This led me to shift my focus toward a project management and coordination role, where I can combine my skills of technical understanding, design thinking and developing business knowledge. This was clear to me because within ID you learn a variety of skills like creative electronics, creative mechanical engineering, tools and methods which will allow us to analyse and evaluate existing value propositions in businesses, the importance of considering stakeholders when creating and designing a product/service and the importance of sustainability and the impact it has not only the user but the environment in the world.


Having shifted my focus to this, I will be able to play a major role and be able to communicate with the different of roles/disciplines in every project and support decision-making processes throughout. I’ve also improved my collaboration skills, since I now take a more active role in team discussions and make an effort to provide thoughtful feedback, contribute new ideas, and help the team move forward. Reflecting upon finishing every course has now become a natural thing for me to do, to be able to honestly evaluate my progress as a designer and understand what I have learnt and if possible how to apply it in projects.


PRESENT

PRESENT

PRESENT

FUTURE

FUTURE

FUTURE

In the future, design technology-driven systems that improve efficiency, safety, and usability in real-world contexts, particularly sectors that involve technology like mobility or industrial projects. My end goal is to o reduce unnecessary steps in workflows, minimizing user cognitive load which means they know how to use the product by just looking at it and not need further instructions or guidance. In the future, I aim take on project management and coordination roles to be able to oversee the progress of the projects, communicate between the different disciplines (design, engineering, business) and support decision-making processes throughout. I also aim to continue developing my technical foundation further through the extracurricular courses and ensure I develop a strong understanding of engineering principles. To do this, I will be taking also taking different courses from Coursera and Autodesk to develop further my interest in management, business and engineering.


For B3, I aim to get an internship to be able to get real life working experience and be able to apply all my skills and knowledge I have learned throughout the two years in ID. The reason because I chose to do an internship is because I find important to me to see if my interests and the type of projects I want to take on and do, meet my expectations. I realised its important to experience this, because when this happened to me in the games and play squad. At first, I had a different expectation to how the squad would be and the type of project I would do, but after actually doing it and experiencing it firsthand, I realised its not the type of work/projects I would like to do as an industrial designer. I found this experience very important, since it was an interest of mine and it made me reflect my future plans and goals, I had set myself before.


I’m still evaluating the type of FBP I would like to do and which professor would be ideal to help and guide me and be my project coach. In the future, I plan to pursue an MBA, which will allow me to combine the expertise areas I have learnt throughout the program and be able to use my skills in design, technology, and business into a role where I can manage complex projects.


In the future, design technology-driven systems that improve efficiency, safety, and usability in real-world contexts, particularly sectors that involve technology like mobility or industrial projects. My end goal is to o reduce unnecessary steps in workflows, minimizing user cognitive load which means they know how to use the product by just looking at it and not need further instructions or guidance. In the future, I aim take on project management and coordination roles to be able to oversee the progress of the projects, communicate between the different disciplines (design, engineering, business) and support decision-making processes throughout. I also aim to continue developing my technical foundation further through the extracurricular courses and ensure I develop a strong understanding of engineering principles. To do this, I will be taking also taking different courses from Coursera and Autodesk to develop further my interest in management, business and engineering.


For B3, I aim to get an internship to be able to get real life working experience and be able to apply all my skills and knowledge I have learned throughout the two years in ID. The reason because I chose to do an internship is because I find important to me to see if my interests and the type of projects I want to take on and do, meet my expectations. I realised its important to experience this, because when this happened to me in the games and play squad. At first, I had a different expectation to how the squad would be and the type of project I would do, but after actually doing it and experiencing it firsthand, I realised its not the type of work/projects I would like to do as an industrial designer. I found this experience very important, since it was an interest of mine and it made me reflect my future plans and goals, I had set myself before.


I’m still evaluating the type of FBP I would like to do and which professor would be ideal to help and guide me and be my project coach. In the future, I plan to pursue an MBA, which will allow me to combine the expertise areas I have learnt throughout the program and be able to use my skills in design, technology, and business into a role where I can manage complex projects.


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